Breathable Air
(Alteration)(Elemental (Air))
Reversible

Range:  6 yards
Components:  V, S
Duration:  1 turn per level
Casting Time:  1
Area of Effect:  10-yard radius sphere
Saving Throw:  Negates

This spell causes the affected area to have breathable air for the duration of the spell, as long as the surrounding pressure will allow it (eg., in shallow water the pressure will not remove the spell, in deep water the water pressure will reduce the area of effect considerably).

This is handy for emergency breathing supplies within a poison gas area, stinking cloud, etc., and also gives a better saving throw versus these effects (save at +4). The reverse (unbreathable air) will cause the air to become totally unbreathable, causing choking (1d6 per round while within the area of effect) and making it difficult to cast spells (save versus spell to be able to do so). This is similar to stinking cloud.

